By Jerome DiMarzio
This brief e-book walks you thru the method of constructing cellular video games utilizing the recent Android Studio IDE. Android Studio video game improvement introduces you to the most important instruments in Android Studio and provides you the data you must advance video games in Android Studio. This ebook takes you from fitting Android Studio, via exploring the IDE to making a brand new undertaking and establishing GitHub as a VCS. you are going to then be good outfitted to take on the game-development subject matters that make up the remainder of the e-book. you are going to know about OpenGL ES and the way to accommodate polygons, prior to learning photo loading and sprite sheets. the ultimate 3 chapters disguise themes important to profitable online game improvement: interactivity. you are going to achieve abilities in examining person enter, responding to that enter with in-game flow, and detecting collisions.
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Extra info for Android Studio Game Development: Concepts and Design
This is, of course, assuming you have tried Java game development in some capacity already. If this is your first exposure to game development concepts in any language, you may be at an advantage because you won’t have that mental crutch of relying on packages that may not even be available for Android. With each release of new Android SDKs, more and more packages become available. You will need to be aware of just which packages you have to work with; we’ll cover these as they relate to the topics in the chapters.
An example of this is shown in Figure 4-10. Figure 4-10. info CHAPTER 4: GitHub as your VCS 37 After you have named your repository you are prompted for which files from your project you wish to add. This will generally be all of the files, however if there is any sensitive information in any of your files keep that in mind before including those files in any public repositories. Now, if you check your GitHub profile, you should see your new repository. com/jfdimarzio/AndroidStudioGameDev. In the next chapter, you are going to learn about game development concepts.
The Scheme drop-down lets you pick the Darcula theme. This darkens the code editor background, as shown in Figure 3-6. info CHAPTER 3: Exploring the IDE Figure 3-6. The code editor after the Darcula theme I cover more editorabout the code window later in this chapter when exploring IntelliJ. Layout Editor The layout editor is a powerful graphic tool that allows you to create and lay out your Android application screens. Although you might not use this editor often if you are focusing solely on game development, you should still be familiar with its functionality.
Android Studio Game Development: Concepts and Design by Jerome DiMarzio